Covering technology, cybersecurity, and policy decisions for K-12 school districts. Practical guidance for district IT leaders navigating the evolving EdTech landscape.

Latest Articles

Classroom Technology

7 Tips for Using Interactive Displays in the Classroom

Best practices for getting the most out of interactive whiteboards and display technology in your schools.

May 5, 2015
EdTech

A Guide to Distance Learning for K-12

How districts are building distance learning programs with video conferencing, LMS platforms, and digital content.

October 20, 2014
Safety & Security

5 Types of Emergency Communication Tools to Keep Your School Safe

From mass notification systems to mobile alerts, the tools districts need for emergency preparedness.

September 3, 2014
Mobile Learning

The Mobile Learning Debate: BYOD vs. District-Provided Devices

Weighing the pros and cons of bring-your-own-device programs against district-issued 1:1 initiatives.

February 12, 2014
Case Study

Inside One District's Decision to Go BYOD

A district shares its BYOD implementation journey, from planning through rollout and lessons learned.

December 10, 2013
Policy & Compliance

Creating an Acceptable Use Policy for Mobile Learning

Essential guidance for drafting AUP policies that address BYOD, CIPA compliance, and student safety.

September 15, 2013
EdTech

The Classrooms of Tomorrow Are in Your Browser

How browser-based learning platforms and Chromebooks are reshaping the K-12 technology landscape.

November 8, 2013
EdTech

Games for Education: How and Where to Find Them

A guide to game-based learning resources and platforms that bring engagement to the classroom.

August 20, 2013
Apps & Tools

10 Educational Tools Every Teacher Should Know About

Essential EdTech tools for presentation, assessment, collaboration, and classroom management.

June 15, 2013
Case Study

Union County Talks Going 1:1 and Shares Tips

How Union County School District rolled out a 1:1 device program and what other districts can learn.

May 14, 2013
Devices

3 Reasons Why iPads Beat Out Laptops in K-12

Why many districts are choosing tablets over traditional laptops for student device programs.

April 18, 2013
Mobile Learning

BYOD: The Challenges and How to Overcome Them

Network security, content filtering, device management, and equity - the real challenges of BYOD in schools.

March 22, 2013
Apps & Tools

25 Best Apps for the K-12 Classroom

A curated collection of educational apps spanning subjects from math to reading to science.

January 10, 2013
Classroom Technology

SMART Technologies Looks to Replace the Dry Erase Board

The launch of SMART's latest interactive display and what it means for classroom technology.

March 8, 2012
EdTech

Apple's Textbook Publishing Wrecking Ball

How iBooks Author and Apple's education push could reshape K-12 textbook publishing.

January 25, 2012
September 03, 2013

You’re walking through the streets of Paris on your way to the Louvre. Upon entering the museum you pause at the Venus de Milo before heading down the long corridor to see the Mona Lisa. As an art student, the chance to study Da Vinci’s masterpiece up close is a once in a lifetime experience—and you’re doing it without ever leaving the classroom. Instead, you’re watching it through the eyes of your professor who is traveling abroad and with the help of Google Glass is streaming a live feed that takes you along for the journey.

This might see like a scenario too far off to consider, but for students and faculty at Morningside College in Sioux City, the possibility is real. The director of Technology for the college, Marcie Cambigue was selected to be part of the Google Explorer program after entering a contest in February and she now has her own pair of Google Glass to try out.

“Wearable technology right now seems to be the going thing and voice activation and gesture seem to be replacing touch,” says Cambigue. “We’re looking at how these things can be used in the classroom to allow our students to be better prepared for the world four years from now.”

Google Glass is a wearable computer with an optical head-mounted display. The lenses of the glasses are like a computer screen, allowing you to see information much as you would on a traditional laptop, desktop, tablet or smartphone except the data doesn’t interfere with your line of vision. You can take pictures, record videos, surf the Web, videoconference via Google Hangouts and receive information like directions or language translation in real-time. Other than its obvious cool factor, Google Glass has a very real potential to greatly enhance education.

On a practical level, Morningside College is using the technology in its computer science classes where students are developing apps for Google Glass.

“It gives the them the ability to write apps for some of the newest and latest technology. We’ve already got a professor here on campus that will be incorporating that in a fall class,” says Cambigue. Being a Google product, Glass runs on an Android operating system, which is essentially how the students will design and build their apps.

Cambigue picked up her Google Glass at the company’s Mountain View global headquarters on June 24th.  Since then, she and her colleagues have only begun to scratch the surface of what the technology can do. “There’s just so many different applications and so many different ways you can use this,” she says.

Drawing inspiration from fellow explorers, Cambigue sees the value of Google Glass for the health and science students. She says doctors are using Glass to take video or pictures during a surgery. Imagine having a front row seat to a complicated operation as a medical student. The kind of knowledge you’d gain would be impossible to imitate in the classroom. It also takes telemedicine to another level.

“If you are a nurse in a remote area and a doctor needed to do an exam, it would just be a